Showing posts with label graphic novels. Show all posts
Showing posts with label graphic novels. Show all posts

Sunday, 4 October 2015

Let Go Kickstarter successful!



Let Go, a futuristic graphic novel I'm drawing for writers Jon Perry and Ted Kupper (of the Review the Future podcast) was successfully funded on Kickstarter (YAY!) Thank you to all who contributed. Jon, Ted and I will make our best to deliver you the best product possible.

You can read the first 16 pages of Let Go here.





Monday, 20 February 2012

Article about The Boar

Keeping tracks of things...


Maria Grazia wrote a super-interesting article about my comic, The Boar, praising me so much that I'm humbled. That's what she wrote:

The historical facts, battles and politics, are just hinted at: it is mainly a romance made up of flashes with many shifts in time. If a flaw must be found in this beautiful , original graphic work it is that someone who does not know the facts may feel lost and disoriented. But it is such an atmospheric, gripping tale that they may be lead to search and discover more about this fascinating character: "Dickon", the man who will become Richard III.

An interview for the same blog will be published soon. Thank you! :D

Wednesday, 28 December 2011

Community Service



Me working in the cold!

I've started working on a new project with writer Dino Caruso. It's for a graphic novel called Community Service. The story is outstanding, and I'm thrilled that Dino chose me to illustrate it. You can read more on Dino's blog.



the very first sketch for the protagonist, Drummond.

Friday, 1 April 2011

Balloons sketchdump

Sketchdump for my WIP mini-comic, Balloons. Choosing the tool to ink it... it was eventually inked with brush pens. Please read it right to left in most cases.

Wednesday, 30 March 2011

Balloons preview




A preview for my new mini-comic (seven pages) Balloons for the Florida Review. The Florida Review, the literary journal of the University of Central Florida (which we visited during our ACA residency with Craig Thompson), is going to host a special section about graphic novels. Balloons is a short story about mixing drawings with words. I'm currently inking it, so stay tuned for the whole thing.

Saturday, 6 November 2010

reading comics: memories 1



Today I finished reading Epileptic by David B. I started reading it in Florida and yesterday I bought a copy in Italian to finish reading it. In one day I read more than 200 pages.
It is a strange book. Some pages are fantastic, other are awful (especially in the first half), from a comic book point of view, because it's too often the captions that carry out the narration, and too rarely the drawings. The majority of the book seems to me more like an illustrated novel than a comic book of graphic novel or as you wish to name it. I mean, the drawings alone aren't able to tell the story. They are too fixed, too rigid, there's no much dynamism in them. Dialogues are too few (even if they increase in the second half) and captions are too many. Of course David B. uses these strategies on purpose to create a story that feels as heavy as the epilepsy Jean-Christophe suffers of. But this book is just on the verge of the works that make me wonder what was the point of in making them under a graphic form instead than just a written one.

Even if I've read comics since I was a child, the residency at ACA and the last week at home have been the period in my life in which I've most thought about comics - from a theorical point of view, and not just from the perspective of a reader/author of a specific piece.

When I was a child, I regularly read three comics magazines (in Italian), plus other children's magazines which contained comics as well. The first was the Corriere dei Piccoli. It featured stories like Stefi by Grazia Nidasio and I Ronfi by Adriano Carnevale. The second was Topolino (= Mickey Mouse), which contained stories from the Disney world written and drawn by Italian artists. I suppose that almost all Italian children of the last 50 years have held a copy of Topolino sometime.


the famous n. 2000

The third was Il Giornalino, that in summer published as enclosures the comics adaptations of great classics of literature, such as Little Women, Oliver Twist, Taras Bul'ba, etc. As far as I know, this practice of publishing abridged versions of classics for children, under the form of comics (but today they'd be called graphic novels) is a specific of Italy (correct me if I'm wrong).

Aside from these magazines, as a child I read The Peanuts, Mafalda, Asterix, and I was given as a present the abridged versions of I promessi sposi by Paolo Piffarerio and of Shakespeare (Hamlet, Romeo & Juliet, The Tempest) by Gianni De Luca.



These were not just comics. These were work of art and could be stared at just for the pleasure of watching something beautiful. Piffarerio (who collaborated also with the main Italian magazine of cross-word puzzles, La settimana enigmistica, illustrating rebus) was a master in drapery, while Gianni De Luca, well, he would later become one of my main influences in thinking comics.

At 12 I read - during a summer camp - my first episode of Dylan Dog (now published by Dark Horse also in the States) and continued reading it for a couple of years, until, at 14, I surrendered to a friend's entreaties and started reading Rayearth by Clamp, my first manga.



After that I read only mangas for many, many years.

Comics, of course, were not the only texts I read. In the meantime, I have been reading also traditional, written literature. And before now, I had never seen comics and literature as opposed to each other. In my head, they were quite different. And maybe I used them in different ways, I mean that I read them in different situations and in different conditions. Now I have to confess that maybe, inconsciously, I considered comics a lighter reading than novels and plainly written works. They were for entertainment - and what a gorgeous entertainment they provided! Mangas seemed created to start fangirlism in a young girl as I was when I started reading them. Manga were made to discuss them with friends and to fall in love with handsome characters and to buy posters and photos during comic-conventions. They are able to stir deeper emotions in a reader than the average Western comics. Long stories presented an abundance of characters and each was clearly defined. In mangas you could follow psychological transitions from imperceptible details. That's why one of the funniest things I know is chatting about "what happens next" in our favourite mangas with my friends. And that's why I imagine my main comic project, Asanor, as a manga, even if it's drawn in Western style. I imagine it published in episodes during a few years and only later, eventually, collected in a few volumes. I dream about people talking about my characters and what they will and won't do and waiting for the new episode to be out in comics stores.

1 - continues...

Wednesday, 3 November 2010

Comics and literature

For the past three weeks I've been a lucky member of ACA residency #139 about graphic novels, with master artists Svetlana Chmakova, Paul Pope, and Craig Thompson. I came back home with the question:

what can comics do that literature can't?

In some graphic novels (especially in some autobiographical works), the predominance of text over drawings seem to me so evident that I start to question the need, from the author, to tell that story with some kind of visual accompaniment instead than just with plain words. Why bother to draw panels if your captions already tell all the story?

Literature can make everything possible. With words, you can create feelings, worlds, characters, actions, emotions. There’s almost no limit to what a piece of written words can make you imagine. But, on the other hand, what can a comic do that a novel can’t? What are the inalienable specificities of the comic medium?

Comics can create a character visually in way that just written words can't. If you find in a novel a description of a "young woman, with black hair tied back, green eyes and a quiet attitude", how does exactly this woman look like?

The vagueness of written descriptions (even when they are very long and detailed) has as a consequence the fact that different readers can imagine a totally different character (or place) one from the other. That's why, when a novel is adapted into a movie, the majority of viewers can't recognize the character they have built in their mind in the facial features of the single actor/actress chosen for the role. Comics provide characters with distinctive and non-negotiable features from the start, if that's the aim you are looking for.


Another specificity of comics (and of illustrations in general) is to produce an immediate impression on the viewer of the overall situation, that can be then fragmented into details, while a written description produces an overall impression only at the end of it. If you read the paragraph,

"Her desk was covered with books and stuff. Empty mugs were placed everywhere, on the desk and on the bookshelves behind, and a bottle of water was always within reach. Old cans of coffee were reemployed as penholders. Paper sheets, both new and used, were piled around the one sheet she was curretly working on"


the overall impression will form in your mind only when you finish reading the description. On the other hand, with a drawing, the overall impression precedes the distinction of details:



A drawing will help you establish the precise look of the world you have designed:

and it will direct the eye of the reader in the direction you want, leading the view through angles and perspective.


In a comic you can show characters' emotions from the outside, through their expressions:

telling, if you want, the exact way your characters react to something. This creates a sense of drawn life, or, if you prefer, drawn theatre.